Honda × CMU · Mobile · UX Lead · 2022

Honda EV Simulator — Range Without Anxiety

A CMU MIIPS Capstone sponsored by Honda. We designed an app experience that lets first-time EV drivers practice the mental model of range, charging, and trip planning before they ever buy.

Role
UI/UX Design Lead
UX Researcher
Duration
3 months
Team
1 UX Lead
1 UI/UX Designer
2 Engineers
2 Business Analysts
Tools
Figma · Sketch
Photoshop
Section 01

Overview

Honda EV Simulator is a Spring 2022 Capstone project sponsored by Honda for Carnegie Mellon University's MIIPS program. The brief was to design a solution that alleviates range anxiety — the single biggest hesitation keeping internal-combustion (ICE) drivers from switching to electric vehicles — and gives Honda customers daily confidence that range will never be a problem on their EVs.

We believe this product can help Honda grow its EV customer base as it expands its future EV portfolio. I led the entire user research process, the user analysis process, and designed every single UI screen in this product myself, in collaboration with engineers and business analysts.

Honda EV Simulator — project intro: roles, team, tools, duration
Section 02

Problem Statement

How can we alleviate range anxiety for customers, and build confidence that it will never be a problem via daily usership of their connected EVs?

Problem statement, constraints, and 5-stage process
Section 03

Stage 1: User Research

Industry analysis (PESTEL), stakeholder mapping, survey of 80+ respondents and 23 interviews, plus a competitive landscape on existing EV platforms.

User research — industry analysis, stakeholders, survey findings, interview insights, competitive analysis
Section 04

Stage 2: Concept Ideation

Synthesized research into affinity maps, personas, and a user journey to surface pain points and opportunities — distilled into a clear concept ideation.

Concept stage — affinity mapping, persona, user journey, concept ideation
Section 05

Stage 3: Design Process

Defined customer / designer goals, mapped before-vs-after storyboards and user workflows, then built the information architecture and data structure.

Design stage — goals, storyboard, user workflows, information architecture, data structure
Section 06

Stage 4: Final Design Solution

Translated the framework into wireframes, mid-fi, then hi-fi screens. Established the brand system — typography, palette, components — and packaged the final deliverable.

Develop and deliver — wireframes, mid-fi, hi-fi screens, brand system Honda EV Simulator — in-car mockup of the final dashboard
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